On Saturday, December 01, 2007 Dan Scherlis and I gave a talk about how game companies work at the Microsoft GameDev day at Harvard. We both had a lot of fun giving this talk, and equally enjoyed the presentation from the folks at Second Life and Mike Cummings presentation of the basics of XNA programming. I hope that the attendees liked this talk, and that there is more to come.
I’ve posted my slides for the talk here.